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Game Development

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Course Description

Grades 6–12 · Live 1-on-1 Online Classes · Beginner to Advanced · 100-Class Curriculum

Build real video games from scratch with Edifychamps’ comprehensive Game Development course. Designed for students in Grades 6–12, this live instructor-led program takes your child from zero game development experience to building complete 2D arcade games, platformers, puzzle games, and adventure games, covering programming, graphics, physics, AI, level design, sound, and full game publishing.

Quick Course Facts

  
Total Classes50 or 100 Classes
Session Duration60 Minutes
Grade LevelGrades 6–12 (Ages 11–18)
Class FormatLive Online — 1-on-1 or Small Group
Schedule2–4 Classes Per Week
CurriculumCustom STEM — International Game Development Standards

What is Game Development?

Video games are one of the largest and fastest-growing industries in the world, bigger than music and film combined. Every game a student has ever played was built by developers who learned exactly the skills this course teaches: programming, game design, animation, physics, AI, and user experience.

Game development is also one of the most powerful ways to learn programming. Students who learn through game development are naturally motivated because they are building something they genuinely want to play and share. Every concept they learn, including loops, conditionals, functions, collision detection, and object-oriented programming, is immediately applied to something interactive and visual.

At Edifychamps, our Game Development course is entirely project-based. Students build five real games throughout the course, including an arcade game, a platform game, a puzzle game, an adventure game, and a complete Capstone game. They are guided by a live expert instructor who gives personalized feedback on every project from design to final build.

What Will Your Child Learn?

This course takes students through every stage of game development, from understanding how games work to designing, building, testing, and publishing their own.

  • Game development fundamentals: how game engines work and how games are built

  • Game design principles: mechanics, rules, scoring systems, and player experience

  • Programming fundamentals for games: variables, data types, operators, conditionals, loops, and functions

  • Sprites, animation, backgrounds, visual effects, and asset management

  • Keyboard controls, mouse input, touch controls, and responsive game feel

  • Physics and collision detection: movement, gravity, object interaction, and physics simulation

  • Artificial intelligence: enemy behaviour, pathfinding basics, NPC interactions, and difficulty levels

  • Level design creating levels, game balance, storytelling, and player experience

  • User interface design: menus, HUDs, score displays, and game screens

  • Sound effects and background music integration

  • Performance optimisation, debugging, and game testing

  • Game publishing and portfolio development

  • Full 2D game projects: arcade, platform, puzzle, and adventure genres

  • Final Capstone Game: a complete, published game designed independently

Who is This Course For?

  • Students in Grades 6–12 who love playing video games and want to understand how they are made

  • Students with no prior coding experience who want to start programming through something they are passionate about

  • Creative students who enjoy storytelling, design, and art alongside technical work

  • Students interested in game development, computer science, software engineering, or digital media at university

  • Parents who want their child to channel their love of gaming into a real, creative, and technical skill

No prior coding or game design experience is needed. If your child loves games, they are ready to start.

Course Curriculum — 100-Class Roadmap

ModuleClassesTopics Covered
Module 1: Introduction to Game Development10Game Development Basics, Game Engines Overview, Project Setup, Game Design Process, First Game Project
Module 2: Programming Fundamentals15Variables, Data Types, Operators, Conditional Statements, Loops, Functions
Module 3: Graphics and Animation10Sprites, Animation, Backgrounds, Visual Effects, Asset Management
Module 4: User Input and Game Mechanics10Keyboard Controls, Mouse Input, Touch Controls, Scoring Systems, Game Rules
Module 5: Physics and Collision Detection10Movement, Gravity, Collision Detection, Physics Simulation, Object Interaction
Module 6: Artificial Intelligence and Gameplay10Enemy Behavior, Pathfinding Basics, NPC Interactions, Decision Making, Difficulty Levels
Module 7: Level Design and User Experience10Level Creation, Game Balance, Storytelling, User Interface (UI), Player Experience
Module 8: Audio and Game Optimization10Sound Effects, Background Music, Performance Optimization, Debugging, Testing
Module 9: Advanced Game Projects10Arcade Game, Platform Game, Puzzle Game, Adventure Game, Multiplayer Concepts
Module 10: Capstone Project5Game Planning, Full Game Development, Testing, Publishing, Portfolio Presentation
TOTAL100Full Game Development Beginner to Advanced Curriculum

How Assessment Works

Students are assessed at every module, building a growing portfolio of real, playable games alongside their skills throughout the course.

Ongoing: Weekly coding assignments, module quizzes, practical programming exercises, and game design challenges keep knowledge building consistently across all 10 modules.

Project-Based: Students build four genre-specific games, including an arcade game, a platform game, a puzzle game, and an adventure game. Each of these goes directly into their game development portfolio.

Performance Review: Coding assessments, game design reviews, and debugging challenges evaluate not just whether games run but whether they are well-designed, fun to play, and properly optimized.

Final: A complete Capstone game that each student plans, designs, builds, tests, and publishes independently. This becomes the headline piece of their game development portfolio.

What’s Included in Every Package

  • Live instructor-led online classes
  • Personalized learning pathways tailored to each student
  • Hands-on game development projects
  • Programming and game design assignments
  • Creative level design activities
  • Progress tracking and performance reports for parents
  • Dedicated doubt-solving sessions
  • Individual feedback and improvement plans
  • Access to game development tools, assets, and practice resources

Pricing & Enrollment Options

Starter Package — 50 Classes

$850 – $950 USD

$17–$19 per 60-minute live session

Best for students who want to build a strong game development foundation, covering game design principles, programming fundamentals, graphics, animation, controls, physics, and first game projects.

Complete Package — 100 Classes

$1,700 – $1,900 USD

$17–$19 per 60-minute live session

Best for students who want to go from complete beginner to confident game developer, covering AI, level design, audio, full game genres, advanced projects, and a complete published Capstone game.

Payment is available as a one-time full payment or in installments upon request. Secure international payment methods accepted.

Frequently Asked Questions

Does my child need any prior coding or gaming experience to start?

No prior experience of any kind is needed. The course starts from absolute game development fundamentals. Students write their first line of game code in Module 1. A love of playing games is the only prerequisite.

What age group is this course for?

The course is designed for students in Grades 6 through 12, ages 11 to 18. Younger students with strong reading skills and a genuine passion for games may also be considered. Contact us to discuss.

What types of games will my child actually build?

Students build five real games throughout the course, including an arcade game, a platform game, a puzzle game, and an adventure game, plus a complete Capstone game they design from scratch. All of these form a game development portfolio they can share and publish.

What game engine or tools does this course use?

The course uses beginner-friendly, industry-inspired tools and modern game development frameworks appropriate for students. The focus is on learning transferable game development concepts. The skills apply across Unity, Godot, GameMaker, and other professional engines students may use in the future.

Does learning game development help with other programming skills?

Absolutely. Game development teaches programming fundamentals, including variables, loops, conditionals, functions, and object-oriented programming, in a context that is naturally motivating. Students who learn through game development consistently develop stronger programming instincts than those who learn through abstract exercises.

Are the classes live or pre-recorded?

All classes are live, instructor-led online sessions. Students share their screen, build games in real time with their instructor, receive immediate feedback on both code and game design, and ask questions throughout every session.

How long does the 100-class course take to complete?

At 2 classes per week the course takes approximately 12 months. At 4 classes per week it takes around 6 months. The schedule is fully flexible around school timetables and exam periods.

How do I enroll?

Contact us at Contact@edifychamps.com or WhatsApp +91 93105 96720. We will arrange a free discovery call to understand your child’s interests and goals and get them started on their first game project.

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